FIELD OPERATIVES
<>TONY
"ROCKY
HORROR"
ROCKAMURA
and JASON ROCKAMURA
Tony and his
brother Jason grew up in the
slums of Samoa. Orphaned at an early age, they grew up as wards
of the state till they were able to hop a boat to the states in hopes
of a better life. Unfortunately all they really knew how to do
was steal and fight. They began working as bodyguards, and
running a small protection racket. After an altercation with the
pimp of a local brothel in the combat zone, the Rockamura's
decided it was time to move up in the world. They killed the pimp
and his muscle, and took over the brothel for themselves. Jason
doing most of the business, and Tony keeping the girls and the
customers in line. Still they didn't really know what they were
doing, and soon the brothel began losing money. Luck intervened,
and Deacon Winters, after witnessing Tony and Jason take on a group of
6 men successfully after one had cut one of the girls, spread the word
through the Autumn Blade hierarchy, hired the two as his muscle.
He also took care of the business aspect of the brothel, and the three
use it as a base, and act as the eyes, ears, and muscle of Autumn Blade
in the combat zone.
DEACON
WINTERS
AGE: 26
ROLE: FIXER
CHARACTER POINTS: 101
INT: 9 REF: 9 TECH:
5
COOL: 10 ATTR: 9
LUCK: 4 MA: 5
BOD: 6 EMP: 6
Deacon grew up a privaledged youth.
His parents were wealthy suburbanites, his father the mayor of a small
town in northern Oregon, his mother a college professor. They had
high hopes for Deacon, and indulged his every whim. But his
parents plans were not the life he wanted. He did well in
school, but found his life to be mundane. When he began getting
into trouble in college, his parents cut him off thinking it would
straighten him out. It had the opposite effect. He began
selling drugs, and using the connections he made through his father and
college to set up a lucrative business for himself. He thrived on
the sense of danger, until reality caught up with him. A rival
dealer whose territory Deacon had been inadvertently intruding upon
found him in his home one evening, and nearly killing him and stealing
every thing he had. Deacon sought revenge, and after killing the
dealer, who had been a low ranking employee of Autumn Blade, they
contacted him to act as replacement. The organization hadn't been
happy with the dealer anyway, drugs were something they frowned upon,
so they gave Deacon a choice. Agree to give up selling drugs, and
instead deal guns in the combat zone. He accepted and setled into
his new life, in an apartment furnished by Autumn Blade. It was
here he found Tony And Jake Nockamura, and partnered with them.
He provided them the knowledge and experience to make money, they
provided him with protection. In addition to dealing small arms,
he also runs a brothel that he and the Rockamura brothers use as a base
of operations.
Deacon is very calm, to the point of
being dissafected. His youth, grooming, good looks, and
education give him a step up when it comes to making people feel at
ease. He has almost no sense of humor. He also has a habit
of seducing attractive well off women, and casually discarding
them. He never sleeps with any of the women in the brothel, or
anyone in the combat zone, as he feels these women are beneath him.
BETTY
WEMEL
AGE: 30
ROLE: INFORMANT
CHARACTER POINTS: 78
INT: 5 REF: 4
TECH: 5 COOL: 3 ATTR: 3
LUCK: 6 MA: 6
BODY: 4 EMP: 5
Betty has forgotten most of her own
past. Born and raised in Georgia to highly religious and abusive
parents, she spent her childhood hiding in fantazy worlds of her own
design. Her high school were a disaster as her home life
worsened. In retaliation she continued hiding from reality with
drugs and promiscuity. Sleeping with anyone she could and
ingesting, inhaling, or shooting up anything offerred to her.
From that point on her life became a drug and sex induced blur.
She became pregnant six times, the first she gave up for adoption, 2
were miscarried from drug use, and the rest were aborted.
Eventually her lifestyle took its toll on her body. The
pregnancies and drugs left her a shrivelled husk, and only the most
desperate of men would sleep with her. Her personality,
splintered and warped as it was, kept her from making lasting friends,
so she most commonly finds herself sleeping on the streets, urban
homeless. Still, she has her uses. She sees and hears
things, and always knows when something is happening underground,
especially if it has to do with narcotics.
Betty will do anything for a fix, and
staying high is the most important thing in her life, as it allows her
to escape into her own little world. She will also sleep with
anyone, often offering her body for any favor, food, a place to sleep,
drugs, whatever. Despite her lifestyle, she still somehow
believes herself to be a moral person, and has been often seen shouting
at attractive young women who pass her, calling them whores and
harlots. She is deeply disturbed, and will not even speak to any
member of the opposite sex.
OKIRA
MUNITIRO
AGE: 30
ROLE: FIXER
CHARACTER POINTS: 89
INT: 9 REF: 9
TECH: 5 COOL: 10 ATTR: 8
LUCK: 3 MA: 5
BODY: 6 EMP: 10
Okiras family was one of the first to become
permanent residents of the New Los Angeles Archology. He grew up
happily and well cared for in the community. Still he grew to
view life in the archology as somewhat of a prison. And the
corporate lifestyle he was being groomed for didn't appeal to
him. He wanted the excitement he had never known. After a
successful college career the pressure began getting to him and he
developed serious ulcers. Still while in college he managed to
make some serious connections. It wasn't what he wanted though,
and finally he dropped out, using his connections and expertise with
technoilogy to begin selling black market tech and insider information
on the streets. He has become rather accomplished at providing
low cost state of the art equipment. He has been working with
Jason Ashwind and Jose Menendez for some time now, and the three have a
closeknit partnership. While they are not officially part of
Autumn Blade, they often work for Chin Kazuya, a mid level talent scout
that Autumn Blade has on the payroll.
Okira is the go to guy, he is polite,
boisterous and friendly. He is always looking for the next bit of
tech, whther it be the latest processors, or the newest high end
cybermodem. While not a netrunner himself, he is slowly managing
to build up enough of a customer base that he has the resources and
connections to meet his needs.
JASON
ASHWIND
AGE: 26
ROLE: SOLO
CHARACTER POINTS: 88
INT: 5 REF: 10
TECH: 8 COOL: 9 ATTR: 4
LUCK: 7 MA: 7
BODY: 8 EMP: 9/8
Jasons parents were homeless, his mother an
immigrant from japan and his father an unemployed dock worker.
They sold Jason to Militech when he was 3, and Jason was promptly put
into a militech academy where he was to be groomed for a military
career. When he reached the age of 18 he was shuffled through
into the army, where he quickly found himself training in DOD. He
liked explosives, they provided chaos to his thus far overly structured
and discplined life. He began to rebel against his life.
When he refused to follow militech orders and accept a transfer into a
combat unit, they cut off all funding to him, and began to subversively
attempt to make his life unbearable. When his superiors began to
exert pressure, he rebelled even further, stealing explosives for
personal fireworks shows. Unfortunately he was caught and
sentenced to 6 months in Leavenworth and a dishonorable
discharge. When he got out, he made his way to Night City,
anxious for the chaos of civilian life in a metropolis. He began
hiring himself out as a demolitions expert. Looking for better
timers and tools led him to Okira. The two hit it off, and have
been working together ever since. Jasons military training giving
him the necessary skills to act as Okiras bodygaurd.
Jason is somewhat out there. He is
cold and stand-offish, and only really smiles when he is pplaying with
explosives or watching something burn. He is a borderline
pyromaniac, and plays with his lighter almost constantly.
JOSE
MENENDEZ
AGE: 22
ROLE: SOLO
CHARACTER POINTS: 79
INT: 10 REF: 10
TECH:
5 COOL: 8 ATTR: 6
LUCK: 5 MA: 7
BODY:
8 EMP: 10
Growing up in the barrio, Jose knew he
wanted more out of life. He studied hard in school, deperately
tring to better his chances for the future. His mother was a
devout catholic who would not settle for her son growing up the way she
did. His father was a low level auditor for Militech, and though
he worked constantly, there was almost never enough money. Still
the streets were Joses home, and gang life was almost
unavoidable. Jose, when not reading or studying, found he had a
natural aptitude with a gun, and gained a reputation in his
neighborhood as a hard man. Just before he graduated high school,
his father was murdered. No one was ever caught, but a year later
his mother recieved a package from him with a disk in it conating an
audit job for militech his father had been working on when he
died. While Jose was out that evening, his home burnt to the
groun, with his mother still inside it. When Jose arrived at the
scene, and saw men he recognized as Militech Security, he knew who was
responsible. Still, unabel to prove anything, he did the only
thing he could do, he fled. He made his way to the combat zone,
and worked as a freelance hitman while trying to gain information about
his parents deaths. This led him to Okira and Jason, who brought
him into the fold. Jose's skills make him a more able bodygaurd
for Okira, freeing up Jason to build explosives for Okira to sell
on the side.
Jose is intellectual and detached, and
when talking to him it would be hard to guess he grew up a member of a
street gang in east Los Angeles. He is jovial, and smiles a great
deal, but lives for violence. He uses it as a vent for his
frustration over his parents deaths, and has become a danger junkie,
taking unnecessary risks, and provoking conflict at the first sign of
trouble.
SARGAT
AGE: 40
ROLE: SOLO/FIXER
CHARACTER POINTS: 148
INT: 6 REF: 9
TECH: 7 COOL: 8 ATTR: 4
LUCK: 6 MA: 7
BODY: 9 EMP: 7/5
Born in South Africa Sargat grew up in the
midst of border conflicts and brushwars. He had no childhood to
speak of and was fighting by the age of 12. Over the years he
found combat to be to his liking, and became a mercenary hiring himself
out all over africa. When Char found himself in Africa
negotiating an arms deal to a local militia in Kenya, he was impressed
by the honestly he saw in Sargat. After a few long evening
discussing the situation in africa, Char was suitably impressed both by
Sargats understanding of the conflicts, and by his wide net of
connections. Seeing the need and profit for Autumn Blade by
having a permenent representative in Africa, Char gave Sargat the
position. Now, when he can't be in the fight himself, Sargat
makes a lucrative living selling arms all over the continent.
Sargat is very straightforward. He never side talks, and he never fails to go fully with his instincts. When he is happy he celebrated wildly, laughing, drinking, loud and boisterous. When he is sullen, you know it, and when he is angry, watch out.
(Autumn Blade was created
and
written by Deric Bernier, all images on this page by Deric Bernier,
characters
created by Deric Bernier, Cameron "Bonedaddy" Jacobs,
James Bernier, Brandon Fleming, Jeff Gray, and Chris Zorn. )